std::destroy_n
Defined in header <memory>
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(1) | ||
template
<
class ForwardIt, class Size >
ForwardIt destroy_n( ForwardIt first, Size n ) ; |
(since C++17) (until C++20) |
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template
<
class ForwardIt, class Size >
constexpr ForwardIt destroy_n( ForwardIt first, Size n ) ; |
(since C++20) | |
template
<
class ExecutionPolicy, class ForwardIt, class Size >
ForwardIt destroy_n( ExecutionPolicy&& policy, ForwardIt first, Size n ) ; |
(2) | (since C++17) |
for (; n > 0; (void) ++first, --n) std::destroy_at(std::addressof(*first));
std::is_execution_policy_v < std::decay_t <ExecutionPolicy>> is true |
(until C++20) |
std::is_execution_policy_v < std::remove_cvref_t <ExecutionPolicy>> is true |
(since C++20) |
Parameters
first | - | the beginning of the range of elements to destroy |
n | - | the number of elements to destroy |
policy | - | the execution policy to use |
Type requirements | ||
-
ForwardIt must meet the requirements of LegacyForwardIterator
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-No increment, assignment, comparison, or indirection through valid instances of ForwardIt may throw exceptions.
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Return value
The end of the range of objects that has been destroyed (i.e., std::next(first, n)
Complexity
Linear in n.
Exceptions
The overload with a template parameter named ExecutionPolicy
reports errors as follows:
- If execution of a function invoked as part of the algorithm throws an exception and
ExecutionPolicy
is one of the standard policies, std::terminate is called. For any otherExecutionPolicy
- If the algorithm fails to allocate memory, std::bad_alloc is thrown.
Possible implementation
template<class ForwardIt, class Size> constexpr // since C++20 ForwardIt destroy_n(ForwardIt first, Size n) { for (; n > 0; (void) ++first, --n) std::destroy_at(std::addressof(*first)); return first; } |
Example
The following example demonstrates how to use destroy_n
to destroy a contiguous sequence of elements.
#include <iostream> #include <memory> #include <new> struct Tracer { int value; ~Tracer() { std::cout << value << " destructed\n"; } }; int main() { alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8]; for (int i = 0; i < 8; ++i) new(buffer + sizeof(Tracer) * i) Tracer{i}; //manually construct objects auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer)); std::destroy_n(ptr, 8); }
Output:
0 destructed 1 destructed 2 destructed 3 destructed 4 destructed 5 destructed 6 destructed 7 destructed
See also
(C++17)
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destroys a range of objects (function template) |
(C++17)
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destroys an object at a given address (function template) |
(C++20)
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destroys a number of objects in a range (algorithm function object) |