std::allocator<T>::destroy

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< cpp‎ | memory‎ | allocator
Memory management library
(exposition only*)
Uninitialized memory algorithms
(C++17)
(C++17)
(C++17)
(C++20)
Constrained uninitialized
memory algorithms
(C++20)
C Library

Allocators
(C++11)
(C++11)
Memory resources
Garbage collection support
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
Uninitialized storage
(until C++20*)
(until C++20*)
(until C++20*)
Explicit lifetime management
std::allocator
Member functions
(until C++20)
(until C++20)
(until C++20)
allocator::destroy
(until C++20)
Non-member functions
(until C++20)
Defined in header <memory>
void destroy( pointer p );
(1) (until C++11)
template < class U >
void destroy( U* p ) ;
(2) (since C++11)
(deprecated in C++17)
(removed in C++20)

Calls the destructor of the object pointed to by p.

1) Calls p->~T().
2) Calls p->~U().

Parameters

p - pointer to the object that is going to be destroyed

Return value

(none)

Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
LWG 400 C++98 p was cast to T*, which is the type of p removed the redundant cast

See also

[static]
destructs an object stored in the allocated storage
(function template)