C++ named requirements: DefaultInsertable (since C++11)
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Specifies that an object of the type can be default-constructed in-place by a given allocator.
Requirements
Given the following types, values and expressions:
Type | Definition |
T
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an object type |
A
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an allocator type |
X
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a container type satisfying all following conditions:
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Value | Definition |
m | an lvalue of type A
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p | a pointer of type T*
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If the expression
std::allocator_traits
<A>
::
construct
(m, p)
is well-formed, T
is DefaultInsertable into X
Notes
By default, this will value-initialize the object, as by :: new ( ( void * )p) T( ) (until C++20) std::construct_at(p) (since C++20)
If value-initialization is undesirable, for example, if the object is of non-class type and zeroing out is not needed, it can be avoided by providing a custom Allocator::construct
Although it is required that customized construct
is used when constructing elements of std::basic_string until C++23, all implementations only used the default mechanism. The requirement is corrected by P1072R10
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
N3346 | C++11 | the requirements CopyInsertable and MoveInsertable
are present, but DefaultInsertable |
added the requirement |
See also
DefaultConstructible | |
CopyInsertable | |
MoveInsertable | |
EmplaceConstructible | |
Erasable |