std::filesystem::directory_entry::directory_entry
From cppreference.com
< cpp | filesystem | directory entry
directory_entry() noexcept = default;
|
(1) | (since C++17) |
directory_entry(
const directory_entry&
)
=
default
;
|
(2) | (since C++17) |
directory_entry( directory_entry&&
)
noexcept
=
default
;
|
(3) | (since C++17) |
explicit directory_entry(
const
std::filesystem::path
& p )
;
|
(4) | (since C++17) |
directory_entry(
const
std::filesystem::path
& p, std::error_code
& ec )
;
|
(5) | (since C++17) |
Constructs a new directory_entry
object.
1) Default constructor.
2) Defaulted copy constructor.
3) Defaulted move constructor.
4,5) Initializes the directory entry with path p and calls refresh to update the cached attributes. If an error occurs, the non-throwing overload leaves the
directory_entry
Parameters
p | - | path to the filesystem object to which the directory entry will refer |
ec | - | out-parameter for error reporting in the non-throwing overload |
Exceptions
Any overload not marked noexcept
may throw std::bad_alloc if memory allocation fails.
5) Sets a
std::error_code&
parameter to the OS API error code if an OS API call fails, and executes
ec.
clear
()
Example
This section is incomplete Reason: no example |